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Swordfight will get your joystick hard

If you read Joseph Leray's "Nordic New Wave" feature from the other week, you ought to be familiar with Johann Sebastian Joust, a game using accelerometer-powered controllers and no video screen whatsoever. Swordfight, by developers Kurt Bieg and Ramsey Nasser, taps that same social aspect by requiring a pair of modified Atari 2600 controllers and...

Swordfight will get your joystick hard
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